Plant Man will form a barrier around himself then leap towards Mega Man. Unfortunately, Mr. X will still fire plasma shots, though they should land on the other end of the room, making them easier to dodge. Now you got to deal with Cyber Gabyoalls who thrust at you if on your level. Here is the order of bosses. Head right and kill the Mets. 7 hits will do him in. In the middle, you can jump over them as they pass by and not take much damage. Head right and kill the Shigarakys (the raccoons) and destroy a cracked area and a Ben K (the spear-throwing robot). Hit him with your Blizzard Attacks to kill him. Those plates are used as a signal that allows Beat to locate Mega Man, as his internal radar cannot lock on to his position from a distance. Out of all of the Mega Man games for the NES, Mega Man 6 has perhaps the most flexible boss weakness system, since the majority of the Robot Masters can be defeated with the Mega Buster without too much trouble. Detailed descriptions of the eight Robot Masters, the end game bosses, and the locations of the hidden items that appear in this game are also included in this guide. Head right and take the hit from the Ben K if you can afford it and run right, same goes for the Giant Squid and soon you’re at the gate which is guarded by another Joe Cannon. Kill the Chokeros (aquabots) and wait for the water to be low so you can clear the spikes since the water still works the same way as in other games. If you got guts, destroy the ice block and return to normal and when the sub rises, slide to the right to get to the small life ups and Energy Tank at the end then head back the same way. You can also take the top path to get the weapon ups out the blocks. You’ll need Rush Jet to reach the gate on the other side of the ladder at the end of the stage. The top path takes you through SW-525 and a 1-Up before you drop down. Slide or jump out of the way to avoid this attack. Blizzard Man I've always found Plant Man to be the easiest to start out with, plus you get the benefit of grabbing the jet adaptor right away. When he does the rolling slider, where he rolls into a ball, be prepared for a spin attack that will hit you if you are not hugging the wall when jumping over it. Roughly seven hits should be enough to beat the Mechazaurus. At the end of the sub, hop across the Countdown Bombs and climb the ladder. Head right and kill the Pelicanus and SRU-21B (falling jellyfish) and drop down. He usually fires two or three fireballs, then takes a break for a few seconds, which is a good time to attack. sacrifice02 4 years ago #1. If you go the other way, you'll face lots of Hotchkiss'n (stapler copters). Destroy another cracked block and drop down. The C. Flash works well on Wind, but do not get trigger happy, wait for the boss’s invincibility to wear off when using the C.Flash or you’ll run out of energy before the boss runs out of life. You’ll also know the boss is about to use the flame pillar attack, because he puts his gun to the ground before executing the move. The best thing to do is stay in the middle and hit them on the sides with the Knight Crusher or the Yamato Spear. After the battle, Mr. X will reveal that he wasn't manipulating Dr. Wily at all. Weakness: W.Storm, Mega Buster (Sort of…). Climb the ladder, Watch out for Power Slam (the stomper) as you head for the ladder and climb up. Flame Man Weapon: Flame Blast; Primary Weakness: Mega Buster; Other Weakness: Wind Storm; 2. Take out the Cyber Gabyoall and gun and climb up. Kill the Gabgyo and avoid the spikes. Watch out for Jet Butons (different beetles) charging in from the right and also watch out for Gabgyo (piranhas) hopping out of the pits. Although it is possible to complete the eight main levels in any order, this Mega Man 6 walkthrough provides a recommended order that will make defeating bosses and some enemies easier. You’ll see a cracked block next to a ladder with spikes under it to the left. Head right and it’s best to fly here to make it safely through the platform. Climb up, get Eddie’s item, and keep climbing. 6 and Wily Capsule (Stage 4). Kill the Moliers (drillbots) and Met and climb up to get Eddie’s item and continue climbing. Flame man will jump around the room, usually about three times, then either shoot his flame cannon in a straight line or make small pillars of flame erupt from the ground. He likes to vanish and reappear on the screen and his Centaur Flash freezes you. Blizzard Man loves to ski around. Centaur Man will usually fire a shot that passes over Mega Man’s head, then breaks into multiple bullets upon hitting the opposite wall. Beat (ビート Bīto) ist eine Supportunit für den Robot Master Mega Manund wurdevon Dr. Cossack entwickelt und erbaut wurde. Now for the Yoku Blocks (reappearing/disappearing blocks), hop left two blocks, then up two blocks in which you’re at the top then wait for a Yoku Block to appear next to the slide area then slide to the ladder and climb up. It doesn't appear, however, that there's much new or mysterious about this fun, but agonizingly familiar, Mega rehash for the NES. Two Heli Butons and two Bata Battans (grasshoppers) await you at the beginning. Simply jump over the plant barrier once he throws it and be ready to get out of the way of the charging boss. Destroy the second big machine that dispenses metools and proceed to the right. Secrets!-. Sometimes he’ll leap high into the air and fire three spear tips that fan out while traveling downward. I've heard from numerous people and guides to start with Flame Man. The Plant Barrier works well against this boss, just activate it and watch him take damage as you slide under him or his attacks. This boss is actually two machines that travel around on a track, dropping bombs on Mega Man. The first eight stages can be played in any order. Knock the walls forward and there is an E-Tank you can get immediately, you have to move forward and backtrack to get it. Wer als Mega Man auch in seinem letzten NES-Abenteuer siegreich sein … Detailed descriptions of the eight Robot Masters, the end game bosses, and the locations of the hidden items that appear in this game are also included in this guide. Defeat him to get the letter B. Yamamoto Man- There’s a ladder that can only be reached with the Rush Jet about halfway through the stage. !, Rokkuman Shikkusu Shijō Saidai no Tatakai!! If you go to the correct one, you get a letter. Mega Man 6 Secrets!-. The W. Storm is highly effective against Flame Man and can even pass through his flame pillar attack, so use it if you have it. Beat can assist Mega Man in Proto Man's Castle and the Wily Castle, most notably against all four Dark Men and the Wily Capsule. Out of all the robot masters, Flame Man is the best choice to fight at the start of the game despite the fact that regular Mega Buster shots do little damage to him, because you will get the Rush Power Adapter for beating him. Stand still and the horizontal orbs will pass over your head. Get the 1-up if you want it but be prepared to fight off the Cyber Gabyoalls. Drop down and kill the Twin Roader and get the 1-UP with the Power Adapter. You don’t hear too much about Mega Man 6 outside of its release history and with good reason. Mega Man 6 title screen.. Mega Man 6 (JP:) (written in-game as MEGA MAN VI) is a Nintendo Entertainment System video game released by Capcom in 1993. Keep moving and killing any enemies in the way till you reach a ladder and climb down. Knight will sometimes jump towards Mega Man, so slide under him. ". Knight Man can use the Knight Crush, where he throws his mace at you, and guard himself all he wants but the Yamato Spear pierces his shield. Hop up and fire the B. Mega Man 6, known in Japan as Rockman 6 Shijō Saidai no Tatakai!! Each teleporter leads to a Robot Master from earlier in the game, defeat them all to open the way to the final boss. Just stay grounded and you won’t be hit. This game is also the first of the Mega Man series where two of the robot masters were designed by non-Japanese. Jump up and hit the next closest Rounder once it reaches you and repeat the process until both machines are history. Mega Man 6 holds the distinction of being one of the last Nintendo games in the US, coming well into the Super Nintendo’s life. When Power Pistion is high then move to the left and shoot your Silver Tomahawks so that they will float up to hit it in its core (the flashing red dot). 1. Mega Man 6. Only the top section of Tank-CS2 is vulnerable, so jump up and shoot it with the Yamamoto Spear or Wind Storm. Drop down again and kill the Brown (the launcher) by shooting it then shooting the head that comes out. The Knight C. will make short work of this boss. Keep jumps to a minimum or the boss may freeze you in mid air, leaving you open to his attacks. Now climb the right ladder and kill the Ben K and climb the ladder. Stage Description: This area is said to be a normal desert, but this is actually an underground facility that the government is trying to conceal from existence. Players who would rather fight Flame Man with a special weapon can start the boss loop with Wind Man, but his stage is one of the more dangerous levels in the game, so proceed with caution. Stay near the center of the room and let both the rebound and initial shot pass over you. Take the left ladder for an E-Tank then just fall down. Comment document.getElementById("comment").setAttribute( "id", "a5e6d4b5879e350a8e487b3930816d8a" );document.getElementById("adb6a2489a").setAttribute( "id", "comment" ); © Knock out the wall behind you for an E-Tank then run right. Spear can penetrate Knight’s shield, which makes this battle a joke if you have it, otherwise you will have to charge up the Mega Buster and hit him while he is swinging his mace. Description of stage: This frozen area appears to be where Wily stores his machines and weapons. Climb the ladder to get to a room filled with spikes, cross them using the jet and enter the gate to fight Tomahawk Man. The graphics have improved from the previous game, most prominently a new intro effect for the Robot Masters. You also got some Fire Boys (Fire Flingers) to worry about too since they also ignite oil. Alternate between the Jet and Power Adapters as you head for the gate and just fly over the last Fire Telly to meet the boss in the main control area. Good shortcut wasn’t it? There are machines that become platforms when you shoot them, do so and gather the small energy ups that the flowers hold. Blizzard Man will often remain stationary for a moment before executing one of two moves: 1) He will spawn several snowflakes that hover in the air for a second before drifting towards the player. The bosses waiting at the end of each of the final stages do not reward the player with anything new, but they do have weaknesses much like the eight Robot Masters. Tipp Mega Man 6: Walkthrough von Corlagon - Lesertipp Quelle: eigener Screenshot 23.04.2015 um 10:53 Uhr von Corlagon - Der böse Mr. X hat die stärksten Robotermeister der Welt gestohlen. In Yamato Man’s other attack he jumps and throws three arrowheads at you. The Y. Climb up and move right and take the top path and enter the gate to fight the real boss. Do the same for the Cyber Gabyoall and the other blocks and face the real Knight Man. Slide to evade him when he does so. The far left or right side of the screen are safe places to run to if you get pinned and can’t slide under the boss, but you will have to perform a jump to evade his projectile, as well as be ready to slide under him immediately, because he will land on top of you the next time he jumps. Due to the declining support of the NES and the growing presence of the newer and more powerful Super Nintendo Entertainment System (SNES), Capcom decided not to publish Mega Man 6 in North … Take the high road when you come to the room with three pits that is cut in half by a platform. He’ll shoot his flame gun three times, but the projectiles move slowly and are easy to hop over. In Mega Man 6, it appears that you have a new antagonist, the evil and mysterious Mr. X. Power Piston will move up and down the right hand wall firing spread shots at Mega Man, keep an eye on the bullets and jump over them without moving to the right to keep from taking damage. He’ll jump and may do the flame buster, where he will either throws one to three fireballs at you or send one or two fire pillars at you then jump again. This boss will be very tough to beat using Zero, so you might want to stick with X if you don't want to have much trouble. On the next screen, just run through the falling platforms and fly to over the spikes to the next screen. Do not go near the far edges of the room if possible, because Wily can reappear very close to Mega Man and hit him with an orb unless you are able to quickly slide under him. The giant skull will leap towards Mega Man and try to crush him at the very start of the battle, begin running forward and slide under the boss to stay safe. With Plant Man gone, you now have the Jet Adapter. https://megaman.fandom.com/wiki/Mega_Man_6_Walkthrough?oldid=352423. Knock out the Cyber Gabyoall and climb the other ladder. A huge wall prevents intruders from entering. Description of stage: This is an entrance to Wily's castle. Kill the Wall Blaster 2s by climbing the ladder halfway then shooting to the left then dropping down and flying to the top ladder. I found this funny after starting the game and I just could not beat Flame Man. Diablo Belzebub (PC) Guide: How to Defeat Diablo, The Elder Scrolls Arena New Player’s Guide (DOS). Just hit Wind Man with Centaur Flashes when he is not stunned. The ball has a habit of stopping where Mega Man was located when Knight Man executed the attack, so it is often possible to run away from the ball as it approaches. In order to use Beat, the player must find hidden boss lairs in four of the eight stages that are available at the beginning of the game. The final battle with Dr. Wily has three phases, which must be completed in order to beat the game. There’s not much in the way of strategy that can be applied to this battle aside from hitting the boss quickly and accurately to destroy it before it kills you. Knight Man 5.) While Mega Man 6 continues to feature Robot Master designs contributed by fans, the game is the first in the series to feature winning designs from North America as a … Occasionally, Knight Man will sprint towards you and stop where you were standing when he began his sprint, which makes it easy to jump over him. Climb the ladder a few screens up, and kill the Skull Walker (the skull crawler that you may have seen if you went the other way in Tomahawk Man's stage) on the way. Be sure to collect the weapon ups too. Starting with Flame Man, easy? Plant Man>Tomahawk Man>Wind Man>Blizzard Man>Flame Man>Centaur Man>Yamamoto Man> Knight Man, You may be familiar with the Wily Capsule if you’ve played other games in the series. Climb up and get the weapon up and climb the ladder on the left. In Mega Man 5, Mega Man 6 and Mega Man IV, Beat attacks enemies that appear on the path (he cannot attack bosses in Mega Man 6). If it shoots forward then stay grounded. 3 Hours All Styles. Head right, and kill the Coltons (gun-totting robots) and destroy the very last barrel for an E-Tank. The Knight Crusher also works fairly well on Wily, so use it if necessary. Mega Man 6 (stylized as Mega Man VI) is an action video game developed by Capcom for the Nintendo Entertainment System (NES). For Mega Man Legacy Collection on the 3DS, a GameFAQs message board topic titled "Megaman 6 symbols after beating a boss? However, the order in which the player defeats each boss becomes important if he or she wishes to collect the Beat letters without backtracking, because the items needed to reach many of the hidden bosses must be won from certain Robot Masters. Boards. Congratulations, you have completed Mega Man VI once the Wily Capsule is destroyed! Tank-CS2 will roll towards Mega Man relentlessly until it is about a body length from the left side of the screen. You can also use the Rush Power Adapter here if you run out of weapon energy, but it does less damage. Run right and wait for the Tatebos to launch a ball then shoot them before they shoot a ball then climb the ladder. It is best to play defensively and react to where Wily rematerializes in order to avoid his shots. When activated, Beat will attack enemies automatically like a homing missile, using a small amount of energy with each attack. Run right and kill the Brain Breaks and enter the gate to the deepest containment room. Be sure to knock out the launcher then return to Jet Adapter and head right. Tomahawk Man- You’ll need the Rush Jet Adapter to get to the hidden lair of the real Tomahawk Man. Sometimes Blizzard Man will ski over to Mega Man’s position before using one of his attacks. This is a helpful device, because it allows the player to charge his or her weapons up without going into the item menu and equipping the desired weapon. Mega Man 6 There are four plates to collect: B, E, A and T. Once again, the Silver T. is the weapon to use here, though you may be low on energy for it by now. Head right and avoid the Hidden Submarines (submarines) as much as possible and climb the ladders. Kill the Wall Blaster 2s (turrets) and continue down. 2½ Hours Main + Extras . This boss seems to move at random, so you’ll have to observe carefully and react to him. Kill it with 8 charged shots as before and move along the springs again. Wind Man 7.) Smash the block instead of going through the gate and go down the exposed hole to find the hidden boss along with beat part A. Your email address will not be published. Move right and kill the Aurk-Aurks (Sealbots) and Propeller Eyes (Monitor bots). Thanks for using our Mega Man 6 (NES) Boss Guide! Next, Plant Man will run towards Mega Man, then stop and create another barrier, repeating the process. Destroy the Tatebos and keep falling. This boss is more difficult thanks to his random behavior, fortunately he is very weak to the Silver T. and a few hits will end him. The cannon ball can be destroyed with the W. Storm or another weapon. This battle looks more difficult than it actually is, but you’ll need the Silver T. to pull it off, so make sure you try to fill this weapon up in the stage before the fight. The X Crusher will swing back and forth across the room like a pendulum, inflicting heavy damage if it touches you. Description of stage: This jungle base has been forgotten about, so mainly nobody knows about it. "Rockman 6: The Greatest Battle Ever!! Kill the Giant Squid or take damage and run through it and fly to the gate to fight the real Centaur Man. All weapons: B6, D4, F2, F4, F6 If it’s low, move right until the Tomahawks can hit it. Kill the Tatebos here and be prepared for a tricky part. Anyway, kill the Twin Roader (the rolling robot) and drop down and avoid the Power Slam and move right. 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